Works and writings
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Mote 2 (2020)
Space colonization algorithm with depth-of-field effect
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Scanlines 2 (2020)
Tracing rays of light into a broken cylinder
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Scanlines (2020)
Tracing rays of light into a broken sphere
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The wrong way to use a signed distance function (sdf)
Signed distance functions (sdf) are a staple of shader and raytracing code. This article shows a way to abuse sdfs for fun and profit*.
*mileage may vary
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Reading an .obj file in Processing
One of the most useful skills in creative coding is reading all kinds of data and files. And reading Wavefront .obj files in Processing is definitely one of the more fun applications.
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Creative Coding Playground – 100 years Vooruit, Ghent (2013)
Counters coded for the Creative Coding Playground at the Vooruit, Ghent, a celebratory piece for its 100th birthday.
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Fukushima Safecast visualization (2015)
Part of the raw data-visualizations made for a video artwork Sievert Rising by Frederik De Wilde
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Trinity (2010)
Complexity, evolution, homeostasis
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Angelis (2019)
A variation of Angelis created for ]Unframed[ 2019
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Generation (2021/2019/2013)
Is there more to generative art than wallpaper generators?