Generative dice recipe: 24 part circle
Not so much a generative dice recipe as a preparatory construction that gives us an interesting starting point for countless experiments.
Not so much a generative dice recipe as a preparatory construction that gives us an interesting starting point for countless experiments.
If you’ve seen any reality zoo/wild-life program you’ll recognize this. Five minutes into the show you’re confronted with a wounded, magnificent animal, held in captivity so its caretakers can nurture and feed it. And inevitably, after three commercial breaks, they release it, teary-eyed, back into the wild.
Choices, the core of generative art, the code making decisions instead of the artist. The artist relinquishing control.
What is choice?
Recently, during an online discussion about generative art, determinism, emergence, and the like, I felt like we were running in circles. The problem seemed to be different interpretations of “predictability” and it’s relationship to determinism.